If you don't get out in time, be ready to tech the wall of the stage by pressing shield right as he throws you at it, and you should be able to survive. If you do get grabbed, begin mashing immediately (which is most easily done by rotating your stick as quickly as possible) to try and break free. When this happens, DK players will you usually take you offstage to either throw you at the blast zone or at the stage for a stage spike. ・Poor frame data, and lack of approach optionsĪ large part of Donkey Kong's gameplan is based around his cargo grabーa forward grab that lets him walk while you are on his back. ・Struggles when getting comboed, and cannot deal with projectiles ・Moves have high knockback for finishing stocks ・Great grab game, allowing him to use cargo throws and get early KOs on opponents ・Decent horizontal movement in his recovery (Up Special) ・Very powerful hitboxes, which often take priority over opponents' attacks See Our Tier List Here! Donkey Kong's Strengths and Weaknesses Strengths While DK can deal a lot of damage, and has excellent grab game, his large size makes him both combo and projectile fodder, and his recovery has poor vertical movement, meaning he is easily edgeguarded. Several of his moves also have armor on them, allowing him to beat out many opponents' attacks to win the interaction. SSBU Donkey Kong is a heayweight character with hard hitting moves that have decent range. A Heavyweight with good range and powerful moves
0 Comments
Leave a Reply. |